Introduction
Why Classical Mechanics in C?
Classical mechanics is the foundation of all physics. Every other field — thermodynamics, electromagnetism, quantum mechanics — builds on Newton's laws and the concept of energy. This course implements each fundamental law as a C function and verifies it numerically.
- Kinematics — Velocity, free fall, and projectile motion: how objects move through space and time
- Forces & Newton's Laws — Acceleration, friction, and centripetal motion: the causes of motion
- Energy & Momentum — Kinetic and potential energy, elastic collisions, and power: the conserved quantities that make physics tractable
- Oscillations & Gravitation — Simple harmonic motion, spring and pendulum periods, torque, and Newton's law of universal gravitation
The Computational Approach
Rather than solving equations by hand, you implement each formula in C and verify it against known results. This builds both physical intuition and numerical fluency — the same approach used in physics simulations, game engines, and spacecraft trajectory planning.
Prerequisites
Basic C programming (variables, functions, loops, printf). The C course on this platform is good preparation. No prior physics knowledge required — every concept is introduced from first principles.